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/home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error:
0(2) : error C0201: unsupported version 120
0(4) : error C7532: global variable gl_Position requires "#version 100" or later
0(4) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix
0(4) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later
0(4) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(4) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex
0(4) : error C7532: global variable gl_Vertex requires "#version 100" or later
0(4) : error C0000: ... or #extension GL_ARB_compatibility : enable
/home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/gui/MouseSelector.cc: OpenGL symbol retrieval went wrong, id is -1
/home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error:
0(2) : error C0201: unsupported version 120
0(3) : error C7532: global type vec3 requires "#version 100" or later
0(7) : error C7532: global type float requires "#version 100" or later
0(10) : error C7532: global variable gl_Position requires "#version 100" or later
0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix
0(10) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later
0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex
0(10) : error C7532: global variable gl_Vertex requires "#version 100" or later
0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(13) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_NormalMatrix
0(13) : error C7532: global variable gl_NormalMatrix requires "#version 100" or later
0(13) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(13) :
/home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error:
0(2) : error C0201: unsupported version 120
0(3) : error C7532: global type vec3 requires "#version 100" or later
0(7) : error C7532: global type float requires "#version 100" or later
0(10) : error C7532: global variable gl_Position requires "#version 100" or later
0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix
0(10) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later
0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex
0(10) : error C7532: global variable gl_Vertex requires "#version 100" or later
0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(13) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_NormalMatrix
0(13) : error C7532: global variable gl_NormalMatrix requires "#version 100" or later
0(13) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(13) :
Warning: Shader not available
/home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error:
0(2) : error C0201: unsupported version 120
0(3) : error C7532: global type vec3 requires "#version 100" or later
0(7) : error C7532: global type float requires "#version 100" or later
0(10) : error C7532: global variable gl_Position requires "#version 100" or later
0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix
0(10) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later
0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex
0(10) : error C7532: global variable gl_Vertex requires "#version 100" or later
0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(13) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_NormalMatrix
0(13) : error C7532: global variable gl_NormalMatrix requires "#version 100" or later
0(13) : error C0000: ... or #extension GL_ARB_compatibility : enable
0(13) :
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