❯ openscad /home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error: 0(2) : error C0201: unsupported version 120 0(4) : error C7532: global variable gl_Position requires "#version 100" or later 0(4) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix 0(4) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later 0(4) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(4) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex 0(4) : error C7532: global variable gl_Vertex requires "#version 100" or later 0(4) : error C0000: ... or #extension GL_ARB_compatibility : enable /home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/gui/MouseSelector.cc: OpenGL symbol retrieval went wrong, id is -1 /home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error: 0(2) : error C0201: unsupported version 120 0(3) : error C7532: global type vec3 requires "#version 100" or later 0(7) : error C7532: global type float requires "#version 100" or later 0(10) : error C7532: global variable gl_Position requires "#version 100" or later 0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix 0(10) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later 0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex 0(10) : error C7532: global variable gl_Vertex requires "#version 100" or later 0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(13) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_NormalMatrix 0(13) : error C7532: global variable gl_NormalMatrix requires "#version 100" or later 0(13) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(13) : /home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error: 0(2) : error C0201: unsupported version 120 0(3) : error C7532: global type vec3 requires "#version 100" or later 0(7) : error C7532: global type float requires "#version 100" or later 0(10) : error C7532: global variable gl_Position requires "#version 100" or later 0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix 0(10) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later 0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex 0(10) : error C7532: global variable gl_Vertex requires "#version 100" or later 0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(13) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_NormalMatrix 0(13) : error C7532: global variable gl_NormalMatrix requires "#version 100" or later 0(13) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(13) : Warning: Shader not available /home/stealth/.cache/paru/clone/openscad-qt6-git/src/openscad/src/glview/Renderer.cc: OpenGL vertex shader Error: 0(2) : error C0201: unsupported version 120 0(3) : error C7532: global type vec3 requires "#version 100" or later 0(7) : error C7532: global type float requires "#version 100" or later 0(10) : error C7532: global variable gl_Position requires "#version 100" or later 0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_ModelViewProjectionMatrix 0(10) : error C7532: global variable gl_ModelViewProjectionMatrix requires "#version 100" or later 0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(10) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_Vertex 0(10) : error C7532: global variable gl_Vertex requires "#version 100" or later 0(10) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(13) : error C7614: OpenGL/ES doesn't allow use of reserved word gl_NormalMatrix 0(13) : error C7532: global variable gl_NormalMatrix requires "#version 100" or later 0(13) : error C0000: ... or #extension GL_ARB_compatibility : enable 0(13) :