// Perform an affine transformation of matrix M on coordinate v. // // [Scale X] [Shear X along Y] [Shear X along Z] [Translate X] // [Shear Y along X] [Scale Y] [Shear Y along Z] [Translate Y] // [Shear Z along X] [Shear Z along Y] [Scale Z] [Translate Z] // or rotation matrix [[cos,-sin],[sin,cos]] in the 2 axes for a plane. function Affine(M, v) = M * [v[0], v[1], v[2], 1]; // Combine a list of affine transformation matrices into one. function AffMerge(Mlist) = let( AffMergeRec = function(Mlist, i) i >= len(Mlist) ? [[1,0,0,0],[0,1,0,0],[0,0,1,0]] : let ( rest = AffMergeRec(Mlist, i+1), prod = Mlist[i] * [rest[0], rest[1], rest[2], [0,0,0,1]] ) [prod[0], prod[1], prod[2]] ) AffMergeRec(Mlist, 0); // Prepare a matrix to rotate around the x-axis. function RotX(a) = [[ 1, 0, 0, 0], [ 0, cos(a), -sin(a), 0], [ 0, sin(a), cos(a), 0]]; // Prepare a matrix to rotate around the y-axis. function RotY(a) = [[ cos(a), 0, sin(a), 0], [ 0, 1, 0, 0], [-sin(a), 0, cos(a), 0]]; // Prepare a matrix to rotate around the z-axis. function RotZ(a) = [[cos(a), -sin(a), 0, 0], [sin(a), cos(a), 0, 0], [ 0, 0, 1, 0]]; // Prepare a matrix to rotate around x, then y, then z. function Rotate(rotvec) = AffMerge([RotZ(rotvec[2]), RotY(rotvec[1]), RotX(rotvec[0])]); // Prepare a matrix to translate by vector v. function Translate(v) = [[1, 0, 0, v[0]], [0, 1, 0, v[1]], [0, 0, 1, v[2]]]; // Prepare a matrix to scale by vector v. function Scale(v) = [[v[0], 0, 0, 0], [ 0, v[1], 0, 0], [ 0, 0, v[2], 0]]; $fn=64;ang1=45;ang2=15;rad1=4;rad2=10; rotate([0,0,ang2]) translate([0,-rad2]){ %cylinder(h=.001,r=2); rotate([0,0,ang1]) translate([0,-rad1]) cylinder(h=.001,r=2); } M = AffMerge([Rotate([0,0,ang2]), Translate([0,-rad2,0]), Rotate([0,0,ang1]), Translate([0,-rad1,0])]); p = Affine(M, [0,0,0]); echo(p); #translate([p[0]+2, p[1]<0 ? p[1] : 0, 0]) cube([6.95,abs(p[1]),.001]);