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// Created in 2021 by Ryan A. Colyer.
// This work is released with CC0 into the public domain.
// https://creativecommons.org/publicdomain/zero/1.0/
// Rotate children to reorient vector "from" toward "to".
// Uses the rotation which preserves the xy plane orientation.
module RotateFromTo(from, to) {
  rotate([0, 0, atan2(to[1], to[0])])
    rotate([0, -atan2(sqrt(to[0]^2 + to[1]^2), -to[2]), 0])
    rotate([0, atan2(sqrt(from[0]^2 + from[1]^2), -from[2]), 0])
    rotate([0, 0, -atan2(from[1], from[0])])
    children();
}
RotateFromTo([10, 4, 2], [1, 0, 0])
  cube([10, 4, 2]);
translate([0, 5, 0])
RotateFromTo([1, 0, 0], [1, 1, 1])
  cube([10, 4, 2]);
translate([0, -5, 0])
RotateFromTo([0.1, 0.1, 50], [-0.1, 0, 50])
  cube([10, 4, 2]);
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