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OpenSCAD Version: 2025.02.28
System information: Linux 6.8.0-52-generic #53~22.04.1-Ubuntu SMP PREEMPT_DYNAMIC Wed Jan 15 19:18:46 UTC 2 x86_64 Ubuntu 22.04.4 LTS 16 CPUs 60.64 GB RAM
User Agent: OpenSCAD/2025.02.28 (Linux x86_64; Ubuntu 22.04.4 LTS)
Compiler: GCC "11.4.0" 64bit
MinGW build: No
Debug build: No
Boost version: 1_74
Eigen version: 3.4.0
CGAL version, kernels: 5.4, Cartesian<Gmpq>, Extended_cartesian<Gmpq>, Epeck
OpenCSG version: OpenCSG 1.4.2
Clipper2 version: 1.5.2
Manifold version: 3.0.1
Qt version: 5.15.3
QScintilla version: 2.11.6
InputDrivers:
GLib version: 2.72.4
lodepng version: 20230410
libzip version: 1.7.3
fontconfig version: 2.13.1
freetype version: 2.11.1
harfbuzz version: 2.7.4
cairo version: 1.16.0
lib3mf version: 1.8.1
Features: roof*, input-driver-dbus, lazy-union, vertex-object-renderers-indexing, textmetrics*, import-function*, predictible-output
Application Path: ~/sync/src/openscad-master
Documents Path: ~/.local/share
User Documents Path: ~/Documents
Resource Path: ~/sync/src/openscad-master
User Library Path: ~/.local/share/OpenSCAD/libraries
User Config Path: ~/.config/OpenSCAD
Backup Path: ~/.local/share/OpenSCAD/backups
OPENSCADPATH: <not set>
OpenSCAD library path:
~/.local/share/OpenSCAD/libraries
~/sync/src/openscad-master/libraries
OPENSCAD_FONT_PATH: <not set>
OpenSCAD font path:
/usr/share/fonts
/usr/local/share/fonts
~/.local/share/fonts
~/.fonts
/usr/share/texmf/fonts/opentype/public/lm
/usr/share/texmf/fonts/opentype/public/lm-math
/usr/share/texmf/fonts/opentype/public/tex-gyre
/usr/share/texmf/fonts/opentype/public/tex-gyre-math
/usr/X11/lib/X11/fonts
/System/Library/Fonts
/Library/Fonts
~/Library/Fonts
/usr/share/fonts/X11
/usr/share/fonts/cMap
/usr/share/fonts/cmap
/usr/share/fonts/fonts-go
/usr/share/fonts/opentype
/usr/share/fonts/truetype
/usr/share/fonts/type1
/usr/share/fonts/woff
/usr/share/fonts/X11/100dpi
/usr/share/fonts/X11/Type1
/usr/share/fonts/X11/encodings
/usr/share/fonts/X11/misc
/usr/share/fonts/X11/util
/usr/share/fonts/cmap/adobe-cns1
/usr/share/fonts/cmap/adobe-gb1
/usr/share/fonts/cmap/adobe-japan1
/usr/share/fonts/cmap/adobe-japan2
/usr/share/fonts/cmap/adobe-korea1
/usr/share/fonts/opentype/artemisia
/usr/share/fonts/opentype/asana-math
/usr/share/fonts/opentype/cabin
/usr/share/fonts/opentype/cantarell
/usr/share/fonts/opentype/complutum
/usr/share/fonts/opentype/didot
/usr/share/fonts/opentype/ebgaramond
/usr/share/fonts/opentype/font-awesome
/usr/share/fonts/opentype/freefont
/usr/share/fonts/opentype/linux-libertine
/usr/share/fonts/opentype/lobster
/usr/share/fonts/opentype/lobstertwo
/usr/share/fonts/opentype/malayalam
/usr/share/fonts/opentype/mathjax
/usr/share/fonts/opentype/neohellenic
/usr/share/fonts/opentype/noto
/usr/share/fonts/opentype/olga
/usr/share/fonts/opentype/porson
/usr/share/fonts/opentype/solomos
/usr/share/fonts/opentype/stix
/usr/share/fonts/opentype/stix-word
/usr/share/fonts/opentype/urw-base35
/usr/share/fonts/truetype/Gargi
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GLEW version: 2.2.0
OpenGL Version: 4.6 (Compatibility Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
GL Renderer: GFX1103_R1 (gfx1103_r1, LLVM 15.0.7, DRM 3.57, 6.8.0-52-generic)
GL Vendor: AMD
RGBA(8880), depth(0), stencil(0)
GL_ARB_framebuffer_object: yes
GL_EXT_framebuffer_object: yes
GL_EXT_packed_depth_stencil: yes
Qt graphics widget: QOpenGLWidget
QSurfaceFormat: RGBA(8880), depth(0), stencil(0)
GL Extensions:
GL_AMD_conservative_depth
GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend
GL_AMD_multi_draw_indirect
GL_AMD_performance_monitor
GL_AMD_pinned_memory
GL_AMD_query_buffer_object
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_shader_trinary_minmax
GL_AMD_texture_texture4
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_APPLE_packed_pixels
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_post_depth_coverage
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_blend_equation_separate
GL_ATI_draw_buffers
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_EGL_image_storage
GL_EXT_EGL_sync
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
GL_EXT_debug_label
GL_EXT_demote_to_helper_invocation
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_semaphore
GL_EXT_semaphore_fd
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texture
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_RG8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_IBM_multimode_draw_arrays
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_INTEL_blackhole_render
GL_KHR_blend_equation_advanced
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_parallel_shader_compile
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_sliced_3d
GL_MESA_framebuffer_flip_y
GL_MESA_pack_invert
GL_MESA_shader_integer_functions
GL_MESA_texture_signed_rgba
GL_MESA_window_pos
GL_NVX_gpu_memory_info
GL_NV_ES1_1_compatibility
GL_NV_alpha_to_coverage_dither_control
GL_NV_blend_square
GL_NV_compute_shader_derivatives
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_clamp
GL_NV_fog_distance
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_packed_depth_stencil
GL_NV_primitive_restart
GL_NV_shader_atomic_int64
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_env_combine4
GL_NV_texture_rectangle
GL_NV_vdpau_interop
GL_OES_EGL_image
GL_OES_read_format
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
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