| 0:091> dps 000002CFFCFA8170
|
| 000002cf`fcfa8170 000002cf`fcdc9600
|
| 000002cf`fcfa8178 00160000`0000a801
|
| 000002cf`fcfa8180 00007ffd`fa7c5f67 ntdll!RtlDebugAllocateHeap+0x387
|
| 000002cf`fcfa8188 00007ffd`fa7c877a ntdll!RtlpAllocateHeap+0x246a
|
| 000002cf`fcfa8190 00007ffd`fa7f1241 ntdll!RtlpAllocateNTHeapInternal+0x3d1
|
| 000002cf`fcfa8198 00007ffd`fa7f0e14 ntdll!RtlAllocateHeap+0xad4
|
| 000002cf`fcfa81a0 00007ffd`dc3fd411 vrfcore!VfCoreRtlAllocateHeap+0x21
|
| 000002cf`fcfa81a8 00007ffd`d6e747fa vfbasics!AVrfpRtlAllocateHeap+0x15a
|
| 000002cf`fcfa81b0 00007ffd`f80d0139 ucrtbase!malloc_base+0x39
|
| 000002cf`fcfa81b8 00007ffd`f80d5c95 ucrtbase!__crt_state_management::wrapped_invoke<void * __ptr64 (__cdecl*)(unsigned __int64),unsigned __int64,void * __ptr64>+0x35
|
| 000002cf`fcfa81c0 00007ffd`d6e76dd8 vfbasics!AVrfp_ucrt__o_malloc+0x38
|
| 000002cf`fcfa81c8 00007ffd`c3f822e7 GraphicsCapture!operator new+0x1f
|
| 000002cf`fcfa81d0 00007ffd`c3f8d78d GraphicsCapture!std::vector<winrt::com_ptr<ID3D11Texture2D>,std::allocator<winrt::com_ptr<ID3D11Texture2D> > >::_Emplace_reallocate<winrt::com_ptr<ID3D11Texture2D> const & __ptr64>+0x91
|
| 000002cf`fcfa81d8 00007ffd`c3f90688 GraphicsCapture!winrt::Windows::Graphics::Capture::implementation::Direct3D11CaptureFramePool::Recreate+0x3d0
|
| 000002cf`fcfa81e0 00007ffd`c3f8e683 GraphicsCapture!winrt::Windows::Graphics::Capture::implementation::Direct3D11CaptureFramePool::Direct3D11CaptureFramePool+0x1ef
|
| 000002cf`fcfa81e8 00007ffd`c3f82e43 GraphicsCapture!winrt::impl::heap_implements<winrt::Windows::Graphics::Capture::implementation::Direct3D11CaptureFramePool>::heap_implements<winrt::Windows::Graphics::Capture::implementation::Direct3D11CaptureFramePool>+0x2b
|